I'm sorry I'm not understanding how you're trying to respond, so there is no way to manage worlds in CC magic either, so that still needs to be handled in the launcher? Is that what you're saying? If there is any CC associated separately for a world, I tend to put it together in a set in CCMagI'm sorry I'm not understanding how you're trying to respond, so there is no way to manage worlds in CC magic either, so that still needs to be handled in the launcher? Is that what you're saying?ic and enable it in a configuration every time I play a save in that world. It only recognizes files in the Downloads folder. If you install world with the above method, I think CCMagic doesn't notice. World really don't get handled with CCMagic. This way they get transported into the Content folder with all the other CC that CCMagic handles. You disable them in CCMagic so they don't show up twice in CCMagic. If you leave the world sims3pack file in the Downloads folder, they then show up in CCMagic next time you open the program. You install worlds as per usual via the launcher. Sorry for the late reply, I was traveling and off the internet for a while.
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